A small wingman map, remake of my original concept “Vigneto”. This one has been completely retextured, tuned up and decorated with new props.
Tag Archives: levels
[CS:GO] Caligula (WIP) by Cl0sur3
This is a very early prototype of the map de_caligula, uploaded to the workshop for playtesting purposes.
[CS:GO] Mayan Creek by MoneyBags
Work in Progress..
[CS:GO] de_port_beta_v1 by Bill Gonorrhea
Defuse map situated in a heavy industrialized harbor.
[CS:GO] Microcenter v.77 by Tony "Kirby" Soprano
KIrby’s Wet Dreamland presents Micro Center’s St. David’s location as a hostage map.
[CS:GO] Ghost House by dido
Based on cs_mansion
[CS:GO] Space Dome [Hide and seek] by PakaJI
The map is a remake of a ready-made to hide-and-seek.
[CS:GO] Arco 2.0 [wingman] by Quinn
Current day: An Italian terrorist faction seeks to disrupt a large viaduct over the Spezian Valletta dei Principi. A nearby town courtyard provides the perfect place to plant an explosive unnoticed. Unknown to them, German GSG 9 forces were tipped off to the illicit activities and have fortified the western side of the villa. The sound of a car accident echos across the valley…
[CS:GO] Furui by BARS
[CS:GO] Sightline by Salamancer
Casual defuse map built for the “Rolling Thunder” jam over at Map Labs.
Fight through a cramped highrise facility and destroy breakable walls to gain unexpected angles on your opponents!
[CS:GO] Castle Nebesa – de_nebesa – Phoenix Connexion Headquarters by SuperSilvan
PHOENIX CONNEXION HEADQUARTERS – Castle Nebesa (Heaven in Russian)
[CS:GO] Noria by sherruk
Noria is a compact and fast paced map for wingman, and has spawns for up to 4 players per team.